A Fantasy Hero Campaign Idea, Part 3 - How Magic Works, Fae Magic
Concept
Fae is magic drawn from and expressed through the living natural world.
The caster does not supply the energy.
The environment supplies both the material and possibilities.
VPP
Buy:
Fae Magic: Variable Power Pool
Control modifiers:
• Powers Can Be Changed As A Zero Phase Action (+1)
• No Skill Roll Required To Change VPP (+1)
• Reduced Endurance, 0 END, applied to the VPP (+½)
• Only Fae/Living-Nature Magic (-½)
• Requires Appropriate Existing Living Source (-½)
• Requires A Fae Magic Roll (-½)
The Pool itself is unmodified.
Changing Spells
The Fae caster may rearrange the VPP immediately and automatically.
There is no roll to decide which spell is available.
There is still a Fae Magic roll to actually use it.
END
Fae magic costs 0 END.
Living Source Requirement
Every Fae effect must reasonably arise from or work through something that is currently alive.
Appropriate sources include:
• Plants
• Animals
• Fungi
• Insects
• Living coral
• Viable seeds
• Similar living organisms
The source must be sufficient for the proposed effect.
One blade of grass does not justify a massive Entangle.
A mature tree might.
Not Living
The following do not qualify simply because they were once alive:
• Lumber
• Furniture
• Leather
• Bone
• Corpses
• Parchment
• Dried herbs
Microorganisms do not count as usable environmental sources.
Sapient Creatures
An unwilling sapient being cannot be treated as raw Fae spell material.
You cannot use Fae magic to say:
“His body is alive, therefore I command his heart to stop.”
A sapient being may still be the target of Fae magic.
Roots can grab him.
Venom can harm him.
A willing person may participate in appropriate beneficial magic.
Fae May
Examples include:
• Entangle using roots or vines.
• Attack with thorns, branches, animals or other living sources.
• Heal living creatures.
• Communicate with animals.
• Command ordinary animals.
• Enhance or reshape existing plants.
• Use animal-like senses.
• Adopt appropriate biological adaptations.
• Shape Shift into natural forms.
• Call existing local creatures.
• Move or manipulate objects through vines, animals or another living intermediary.
Fae May Not
Fae cannot:
• Use Area Of Effect.
• Use Transform.
• Increase Characteristics.
• Grant independent Powers to other characters.
• Push spells.
• Store spells for later activation.
• Create permanent magical items.
• Create life from nothing.
• Command undead as living nature.
• Directly command nonliving elements merely because they are natural.
• Manipulate rock, fire, air, water or metal as elemental magic.
Fae is living nature magic, not generic elemental magic.
Living Source Active Point Limit
Fae magic must work through existing living natural material.
The maximum Active Points of a Fae spell that can be invested into or expressed through a living source may not exceed that source's BODY.
Maximum Spell AP = BODY of the living source
This restriction applies before any Limitations are calculated.
Examples
A fragile plant with 1 BODY can support no more than a 1 Active Point Fae effect.
A shrub with 5 BODY can support up to a 5 Active Point effect.
A mature tree with 20 BODY can support up to a 20 Active Point effect.
A massive ancient tree with 40 BODY could support a 40 Active Point effect.
Thus a blade of grass cannot suddenly become a massive Entangle simply because the caster has a large VPP.
Multiple Living Sources
If a spell genuinely uses multiple living sources together, their BODY may be combined for purposes of the Active Point limit.
For example, an entire patch of living vines may provide enough combined BODY to support an effect that no single vine could produce.
The participating sources must actually contribute to the spell. A caster cannot simply count every living thing within sight to increase the limit.
Living Creatures
The same BODY limit applies when an animal or other living creature is being used as the source of an appropriate Fae effect.
An unwilling sapient creature still cannot be used as the source of Fae magic.
The Caster
When the Fae caster uses their own living body as the source of a legal self-affecting spell, the caster's own BODY determines the maximum Active Points available from that source.
This rule is a campaign restriction and provides no additional Limitation value.
Thus, the Fae magic wielder thinks:
What living things are available here, and what can I persuade nature to do?